/*
 Copyright (c) 2011, fisamo
 All rights reserved.

 Redistribution and use in source and binary forms, with or without
 modification, are permitted provided that the following conditions are met:

 Redistributions of source code must retain the above copyright notice, this
 list of conditions and the following disclaimer.
 Redistributions in binary form must reproduce the above copyright notice, this
 list of conditions and the following disclaimer in the documentation and/or
 other materials provided with the distribution.
 Neither the name of the fisamo nor the names of its contributors may be used
 to endorse or promote products derived from this software without specific
 prior written permission.

 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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 */
#ifndef SOURCE_ENTROPYSTRUCT_H_
#define SOURCE_ENTROPYSTRUCT_H_

#include "source/Defs.h"

namespace lme
{
class CEntropyStruct
{
 public:

	// Default constructor
	explicit CEntropyStruct(const INT aRow = 0, const INT aCol = 0,
			const FLOAT aW3E = 0, const FLOAT aW5E = 0, const FLOAT aW9E = 0,
			const FLOAT aW17E = 0, const FLOAT aW25E = 0,
			const FLOAT aW35E = 0);

	CEntropyStruct(const Point & aCoordinate, const Entropy & aEntropy);

	CEntropyStruct(const Point & aCoordinate, const DOUBLE & aEntropy);

	virtual ~CEntropyStruct();

	//  Set Point Coordinate
	VOID SetCoordinate(const INT aRow, const INT aCol);
	VOID SetCoordinate(const Point & aCoordinate);

	// Get Point Coordinate
	Point Coordinate() const;

	// Set Window entropy
	VOID SetEntropy(INT aWindow, const FLOAT aEntropy);

	// Get Window entropy
	FLOAT GetEntropy(INT aWindow) const;
	Entropy GetEntropy() const;

	VOID SetPointStrength(const PointStrength & aStrength);
	PointStrength GetPointStrength() const;

 private:
	// Point coordinates
	Point m_Coordinates;

	// Point entropies
	Entropy m_Entropies;

	// Value used to compare point strengths
	PointStrength m_PointStrength;
};
}
#endif  // SOURCE_ENTROPYSTRUCT_H_
